VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
arth Namespace Reference

Functions

std::string INPUT_String (arth::INPUT type)
 

Function Documentation

◆ INPUT_String()

std::string arth::INPUT_String ( arth::INPUT  type)

Definition at line 86 of file incomplete.cpp.

86 {
87
88#define CaseInputString(in) case in: return std::string(#in);
89 switch (type)
90 {
91 CaseInputString(arth::INPUT::vertexPRS)
92 CaseInputString(arth::INPUT::vertexPC)
93 CaseInputString(arth::INPUT::vertexPUN)
94 CaseInputString(arth::INPUT::vertexPV)
95 CaseInputString(arth::INPUT::vertexPNC)
96 CaseInputString(arth::INPUT::vertexPQS)
97 CaseInputString(arth::INPUT::vertexPQS4)
98 CaseInputString(arth::INPUT::vertexPN)
99 CaseInputString(arth::INPUT::vertexSprite)
100 default:
101 break;
102 };
103 return std::to_string(UINT(type)) + "Unknown";
104 };
#define CaseInputString(in)