VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
working_mm.h File Reference
#include "config_aeolus.h"
#include "threepy.h"
#include "threepy_working.h"
#include "aeolus/vthreepy_const.h"
#include "aeolus/vthreepy_types.h"
#include "aeolus/CacheVk.h"
#include "aeolus/CmdPoolVk.h"
#include "aeolus/WindowVk.h"
#include "aeolus/SignalVk.h"
#include "aeolus/AllocatorVk.h"
#include "aeolus/MemoryVk.h"
#include "aeolus/ObjectVk.h"
#include "aeolus/Context1Vk.h"
#include "aeolus/ScriptorVk.h"
#include "aeolus/ImagesVk.h"
#include "aeolus/AttachmentsVk.h"
#include "aeolus/UniformsVk.h"

Go to the source code of this file.

Namespaces

namespace  front
 

Macros

#define VK_WORKING_MM_H
 
#define GROUP_MAX   12
 
#define MODE_MAX   128
 

Variables

front::DeallocatorVk des
 
front::oSyncoTank otank
 

Macro Definition Documentation

◆ GROUP_MAX

#define GROUP_MAX   12

Definition at line 18 of file working_mm.h.

◆ MODE_MAX

#define MODE_MAX   128

Definition at line 19 of file working_mm.h.

◆ VK_WORKING_MM_H

#define VK_WORKING_MM_H

Definition at line 3 of file working_mm.h.

Variable Documentation

◆ des

◆ otank

front::oSyncoTank otank
extern