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VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
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#include <AllocatorVk.h>
Public Attributes | |
| uint32_t | memoryType |
| VkDeviceMemory | deviceMemory |
| VkDeviceSize | offset |
| VkDeviceSize | size |
| void * | pMappedData |
| void * | pUserData |
Definition at line 685 of file AllocatorVk.h.
| VkDeviceMemory vkmm::AllocationInfo::deviceMemory |
Definition at line 689 of file AllocatorVk.h.
| uint32_t vkmm::AllocationInfo::memoryType |
Definition at line 687 of file AllocatorVk.h.
| VkDeviceSize vkmm::AllocationInfo::offset |
Definition at line 690 of file AllocatorVk.h.
| void* vkmm::AllocationInfo::pMappedData |
Definition at line 693 of file AllocatorVk.h.
| void* vkmm::AllocationInfo::pUserData |
Definition at line 694 of file AllocatorVk.h.
| VkDeviceSize vkmm::AllocationInfo::size |
Definition at line 691 of file AllocatorVk.h.