VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
vkmm::AllocationInfo Struct Reference

#include <AllocatorVk.h>

Public Attributes

uint32_t memoryType
 
VkDeviceMemory deviceMemory
 
VkDeviceSize offset
 
VkDeviceSize size
 
void * pMappedData
 
void * pUserData
 

Detailed Description

Definition at line 685 of file AllocatorVk.h.

Member Data Documentation

◆ deviceMemory

VkDeviceMemory vkmm::AllocationInfo::deviceMemory

Definition at line 689 of file AllocatorVk.h.

◆ memoryType

uint32_t vkmm::AllocationInfo::memoryType

Definition at line 687 of file AllocatorVk.h.

◆ offset

VkDeviceSize vkmm::AllocationInfo::offset

Definition at line 690 of file AllocatorVk.h.

◆ pMappedData

void* vkmm::AllocationInfo::pMappedData

Definition at line 693 of file AllocatorVk.h.

◆ pUserData

void* vkmm::AllocationInfo::pUserData

Definition at line 694 of file AllocatorVk.h.

◆ size

VkDeviceSize vkmm::AllocationInfo::size

Definition at line 691 of file AllocatorVk.h.


The documentation for this struct was generated from the following file: