VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
PipelineConfigure Struct Reference

#include <vthreepy_types.h>

Public Attributes

VkPipelineLayout vkPL
 
VkRenderPass vkRP
 
VkPipelineCache vkPC
 
VkPipelineVertexInputStateCreateInfo * vkPVISci
 
std::string spv
 
arth::GEOMETRY defulettype
 
uint32_t multisample
 

Detailed Description

Definition at line 445 of file vthreepy_types.h.

Member Data Documentation

◆ defulettype

arth::GEOMETRY PipelineConfigure::defulettype

Definition at line 452 of file vthreepy_types.h.

◆ multisample

uint32_t PipelineConfigure::multisample

Definition at line 453 of file vthreepy_types.h.

◆ spv

std::string PipelineConfigure::spv

Definition at line 451 of file vthreepy_types.h.

◆ vkPC

VkPipelineCache PipelineConfigure::vkPC

Definition at line 449 of file vthreepy_types.h.

◆ vkPL

VkPipelineLayout PipelineConfigure::vkPL

Definition at line 447 of file vthreepy_types.h.

◆ vkPVISci

VkPipelineVertexInputStateCreateInfo* PipelineConfigure::vkPVISci

Definition at line 450 of file vthreepy_types.h.

◆ vkRP

VkRenderPass PipelineConfigure::vkRP

Definition at line 448 of file vthreepy_types.h.


The documentation for this struct was generated from the following file: