VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
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Functions | |
void | createComputePipeline (VkPipeline &pipe, const char *shader, VkPipelineLayout draft, VkPipelineCache cache, VkSpecializationInfo *specializationInfo) |
void brunch::createComputePipeline | ( | VkPipeline & | pipe, |
const char * | shader, | ||
VkPipelineLayout | draft, | ||
VkPipelineCache | cache, | ||
VkSpecializationInfo * | specializationInfo | ||
) |
Definition at line 58 of file incomplete.cpp.