VulkanRaytracingCycles 0.0.0
Cycles Render Engine With VulkanRaytracingShaderModules. ( Experiment , in progress)
UniformVk Member List

This is the complete list of members for UniformVk, including all inherited members.

allocBachUniformVk
bachUniformVk
createICBO(VisibleObjectsVk *vobjVk, long Cnt, VkDeviceSize size=0)UniformVk
createSet(DescriptorVk *descVk, std::string_view type="", bool append=false)UniformVk
createSet(DescriptorVk *descVk, std::string_view type, std::vector< VkDescriptorSetLayoutBinding > dslb, bool append=false)UniformVk
createUBO(VisibleObjectsVk *vobjVk, VkDeviceSize size=0)UniformVk
createWriteSets()UniformVk
createWriteSets(std::vector< VkDescriptorBufferInfo > uinfo, long update=1)UniformVk
createWriteSets(VkDescriptorSet set, std::vector< VkDescriptorBufferInfo > uinfo, std::vector< VkDescriptorImageInfo > iinfo, long update)UniformVk
dealloc()UniformVk
descUniformVk
descriptorSetsUniformVk
idUniformVk
imageUniformVk
infoUniformVk
mappedUniformVk
operator=(UniformVk other)=deleteUniformVk
push_back(VkDescriptorSet &set)UniformVk
setMaterialProperty(Bache *_bach)UniformVkinline
setUBO(VkBuffer buffer)UniformVk
swIDUniformVk
uboUniformVk
UniformVk()UniformVk
UniformVk(long id, long version, VkDeviceSize size)UniformVk
UniformVk(const UniformVk &)=deleteUniformVk
UpdUniformVk
vkBufferUniformVk
writeDescriptorSetsUniformVk
~UniformVk()UniformVk